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Debug views

Shows where each weather effect is active, as a flat self-lit color. Tick Weather Debug? (group Weather Debug) and pick Weather Debug Mode.

Mode Shows
0 Overview: blue = puddles, green = shore, orange = streaks, white = drops
1 Total wetness (dark = dry, blue = wet)
2 Zones: red = up-facing (puddles, drops), green = walls (streaks)
3 Puddles mask
4 Drops
5 Ripples normal
6 Streaks: orange = trails, white = drops
7 Shore: green = wet band, red = water line, yellow = top of the band
8 Final normal
9 Final roughness (black = glossy)
10 Height the weather uses (white = high)
11 Frost mask

Tips

  • Shore band in the wrong place: mode 7; if the red line is not on the water, fix Shore Water Level.
  • No puddles: mode 2 must be red, mode 10 needs height variation; water on ridges = inverted Height Map.
  • No streaks: mode 2 must be green on the wall, then raise Streaks Amount.
  • Turn debug off before shipping. Water has its own Shore Waves Debug? (Water material).