Skip to content

Shore and submerged

A wet band, algae and stain lines on anything that stands in water: rocks, banks, piers, walls. All of it uses one water height, Shore Water Level.

Setup

  1. Set Shore Water Level = world Z (cm) of your water plane.
  2. Tick Use Shore Wetness? and / or Use Submerged?.
Feature Switch / key parameters What it gives Cost
Shore wetness Use Shore Wetness?, Shore Wet Height, Shore Swash Height Wet band above the water; the line slowly runs up and back -
Submerged Use Submerged?, Submerged Color, Submerged Amount, Waterline Breakup Patchy algae / slime below a ragged water line with a dark stain band +1
Flood marks Use Flood Marks?, Flood Mark Height 1 / 2, Flood Mark Strength 1–2 old stain lines above the water (needs Use Submerged?) -

Tips

  • Water at several heights: one instance per height.
  • Dried mud: Submerged Specular 0 + Submerged Roughness 0.8–1.
  • Flooded basement without water: put Shore Water Level below the floor and raise the Flood Mark heights.
  • Line in the wrong place: Debug views mode 7.