Shore and submerged¶
A wet band, algae and stain lines on anything that stands in water: rocks, banks, piers, walls. All of it uses one water height, Shore Water Level.
Setup¶
- Set Shore Water Level = world Z (cm) of your water plane.
- Tick Use Shore Wetness? and / or Use Submerged?.
| Feature | Switch / key parameters | What it gives | Cost |
|---|---|---|---|
| Shore wetness | Use Shore Wetness?, Shore Wet Height, Shore Swash Height | Wet band above the water; the line slowly runs up and back | - |
| Submerged | Use Submerged?, Submerged Color, Submerged Amount, Waterline Breakup | Patchy algae / slime below a ragged water line with a dark stain band | +1 |
| Flood marks | Use Flood Marks?, Flood Mark Height 1 / 2, Flood Mark Strength | 1–2 old stain lines above the water (needs Use Submerged?) | - |
Tips¶
- Water at several heights: one instance per height.
- Dried mud: Submerged Specular 0 + Submerged Roughness 0.8–1.
- Flooded basement without water: put Shore Water Level below the floor and raise the Flood Mark heights.
- Line in the wrong place: Debug views mode 7.