Skip to content

Random Variation

Each placed copy gets its own small hue / brightness / roughness shift, so repeated props do not look cloned. MM_KurinAsset, group 02 Base Color.

Parameter / switch What it does Typical value
Use Random Variation? Turns it on crates, barrels, rocks, planks
Random Hue Max hue shift in degrees (±) 5–10 natural
Random Brightness Max brightness change (±) 0.1–0.2
Random Roughness Max roughness change (±) 0.05

Tips

  • Works per instance on ISM / HISM / Foliage / PCG and per actor on single meshes.
  • Not for physics / moving props: on single meshes the tint follows the position and changes while they move.
  • Cost: very low, +31 instructions.